Providence puts you in the shoes of a head of state, asking you to define your country's social protection policy. Let experts, NGO representatives, unions, and politicians give you recommendations through video interviews, newspaper articles and infographics. But be careful! Each of your decisions may well change the lives of the people of Providence forever.
Objectives
  • Foster the understanding of social protection issues around the world.
  • Encourage people to defend the right to social protection
Target audiences
  • College students (aged 15 to 18)
Themes


Using a game to approach a complex topic

We faced a huge challenge as soon as the project started: introducing a young audience to a complex theme – social protection – in a school context. We suggested developping a serious game in the form of a simple role-playing game that would get the user to step into the shoes of a head of state in an imaginary country.

Découvrir le serious game : bienvenueaprovidence.com

Foster empathy through documentary

We needed to go beyond fiction by portraying concrete realities (policies and their impact on populations). Parallel to the game, we made a 26-minute documentary shot in 3 different contexts: Belgium, Bolivia and Senegal.

An animation guide for teachers

In order to help teachers during the facilitation process, we designed a guide that explains the stages of the game and provides additional content allowing the teacher to complete the information.

The Results

The device was distributed as part of CNCD-11.11.11’s educational package on Social Protection during the 2015-2016 school year. Many events were held by regional leaders as part of the campaign. Finally, the game was evaluated by the Review Committee of “Annoncer la Couleur”. Their feedback on the tool’s educational value was extremely positive.

Festivals

 

Team

Documentary
Production manager : Antonella Lacatena
Direction : Yann Verbeke & Antonella Lacatena
Scriptwriting : Carine Thibaut & Antonella Lacatena
Shooting : Yann Verbeke
Editing : Yann Verbeke & Thomas-Fournet Oberlé
Sound & Music : Mathieu Calant
Calibration : Miléna Trivier
Translation : Yasmina Lomelle et Mamadou Sakhir Sy
Serious Game
Production manager : Elisabeth Meur – Poniris
Research : Antonella Lacatena, Elisabeth Meur – Poniris, Tiphaine Fabre
Art Director : Simon Carrasco
Webdevelopment : Bernard Rihon & Brendan Coolsaet
Sound design: Mathieu Calant